The story of Lady Mechanika begins proper in this inaugural issue, as a mechanical woman, not unlike Mechanika herself outside of possessing talon-like cybernetic fingers, is pursued through the woods by a group of hi-tech soldiers. She quickly overpowers them, and their decision to use a gun wasn’t the wisest, as the force of the bullets sends her over a cliff and on top of a train. She’s still alive however, and an impressive-looking woman named Winter that’s leading the cadre of soldiers sends them in pursuit (and after a short call back to their enigmatic, faceless leader, it seems they know of one Lady Mechanika). The train is en route to the city of Mechanika, and once there the mechanical woman is discovered and her story hits all the papers. This immediately interests Lady Mechanika, who is eager to investigate any leads that could provide answers about her past.
The first issue of Lady Mechanika is almost like an expanded issue zero; again, a lot of groundwork for the future is laid, this taking place about a year after the events of issue zero, with Mechanika still attempting to discover her origins. The most interesting development here is that Lady Mechanika is actually named after the city in which she conducts the majority of her business, a futuristic metropolis drenched in Victorian-era aesthetics (this could likely be taking place in the 1800’s, although it has yet to be explicitly spelled-out). Also worth noting is that the series could eventually go down some supernatural and horror-laden avenues, as a drunken lackey of Mechanika mentions in passing a village being attacked by werewolves and night creatures before she heads off to find the mechanical woman she’s been reading about in the papers. Obviously the zero issue hinted a bit at monsters, but the one we saw there was partly artificial; it would be interesting if in this world of steam engines and airships there are also full flesh-and-blood monstrosities as well.
Once again, Joe Benitez’s art is nothing short of amazing. In fact, the quality already looks better than what it did in the preview issue. The most noteworthy panel is the reveal of Commander Winter, dressed to the nines in all-white militaristic regalia with a shock of blood-red, waist-length hair and an eye-patch. The issue tells us next to nothing about her, but this one splash-page is enough to burn the image of her in your mind and is sure to already have you intrigued. The muted color palate courtesy of colorist Peter Steigerwald works perfectly for the tone of the story, and the flourishes of red, namely Mechanika’s eyes, make for a striking contrast. Also worth noting is the lettering by Josh Reed, which actually adds as much to the artistic nature of the book as the actual pencils and inks. It’s hard to describe, but the non-dialogue text evokes the era perfectly, and the way he’s designed dialogue coming out of a phone is great.
So with two issues out of the way, I still couldn’t tell you where exactly this is going nor what exactly the story will ultimately entail, but the mystery of it all is titillating enough that most readers should stay along for the ride. Benitez so far has shown that he understands how to hold back the bigger revelations but still manages to feed the reader just enough to walk away satisfied and wanting more. Bravo.
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